Sage Creek High School Glass Logo Render

January 21st, 2016





This is a little render of a glass version of our school’s logo for a website I’m working on. I made this in Cinema 4D, by converting a .png into some Adobe Illustrator outlines:

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How to make your own glass logo in Cinema 4D:

To make this, I got a png file from our school to start with, this works better with logos with only a few colors as you will have to do a repetitive process and each color adds more work:

(Recently updates from the .eps file so it’s much higher quality)

Then, I selected and separated all of each color in photoshop using the wand(w) tool:

Image_0

(Green)

Image_1

(Black)

 

Image_2

(White, will be clear in picture)

Image_3

(Gold)

Next in adobe fireworks, I made sure that all of each picture was the same color using the Replace Color Tool(snipping_tool).

Select the outlines in Photoshop, right click, and press “Make Work Path”.

Finally, press File->Export->Paths To Illustrator

and save them somewhere you’ll remember.

In Cinema 4D, import each outline, and place it under an “Extrude NURBS” Object. Give it a glass like material, and repeat for each color. That should be it, here are some other renders I was working on:

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Original

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(adding cubes)

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(zoomed out a bit, angle without lens flare)

Sage creek high School - Robotics Level Up FTC Team #9261

Robotics Logo

I later made this into a video and use it as the intro for various ASB videos:


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